Showing posts with label learning. Show all posts
Showing posts with label learning. Show all posts

Monday, 19 November 2012

Dont make it hard for yourself

You know what I find hilarious? It's the amount of people with outdated methods that are vehemently defending them to the detrement of anyone who might have found an easier way to do whatever it is that they do. Like for example all the coding purists of the Web development community who are so absolutely against anyone getting creative with code and stepping outside the web standards to make things work. Seems a bit silly to me as people's experimentation is what drives creativity and innovation forward. There are always going to be places in which standards and best practices are kept to, but come on now lets be honest we need those folks who don't want to follow the rules because it is those guys that will be opening doors. This seems to happen all over the place in every profession. You need to prove that you are a hard worker. If your not a hard worker then you cant possibly be a team player, and if your not a team player then you must be a selfish person, and if your a selfish person then you don't deserve the benefits that the hard working folk of the world generated in the first place, and so the spurious claims continue. The thing about any kind of traditionalism though, is that whether it be in work, study, or culture, is that it doesn't allow for much deviation from the plan. It doesn't actually allow anyone who may have found a better, more efficient, or just easier way to do something to adapt the tradition. This is why it is a problem. It's another one of those things that just slows the process of change down. But that is not really the point here, its is more about people actively road blocking the change makers and then bundling it up in a negative, like saying "you are lazy and this is the way it has to stay because its the right way".

I get it really I do, why would anyone work so hard to have some undeserving person jump on the bandwagon at the last minute and reap the benefits of all your work. It's infuriating to say the least, so obviously this kind of emotive response is going to lead to certain conclusions on the part of the hard working individual. So what does one do about such a thing? Do we stamp out all lazy and worthless individuals until there is nothing left but an army of obedient and productive people left to take on the worlds work and toil. The answer to that should be pretty obvious and it is most definitely a no. We are not machines and nor should we try and emulate them in any way shape or form. If anything we should take a lesson or two from the "lazy" people of the world. People seem to forget that this set up of if you work hard you will be rewarded was invented in the best interests of industry, which in turn was invented in the best interests of capitalism. Capitalism is just one giant self serving set of equations that aid monetary growth. It's not for your benefit and it never has been. It is for its own benefit and it has gotten out of hand. Your endlessly working hard does not actually help you at all. I mean it helps you to generate money for yourself and the company for which you work obviously but it also takes so much more from you then you realize at first glance. It takes away from you things like liberty autonomy and choice, and as we all know in most professions you are not even allowed your own genuine reaction to people or scenarios you must act as a "professional" at all times which in my mind is just a zombie. (Yes I am being pessimistic about this). Did you know that the amount of people taking time off work due to stress and anxiety related issues has risen to 58%. That is basically the majority, and it says a lot of the rising expectations of the employer. What it also says is that it isn't healthy, and continuing to try and meet impossible standards is the very thing pushing the bar up endlessly in the first place. You are indirectly, by trying to work as hard as you are asked just making your life more difficult.

Bill Gates our favorite innovator once said. "I will always choose a lazy person to do a difficult job because they will find an easy way to do it". He wasn't the only to have cottoned onto this notion as some of the biggest and most successful tech and design companies of the age have raised the productivity rates of their staff considerably, by actually lowering the expectation on the employee. For example Steven Sagmeister who runs an award winning design studio in New York, (check that out here http://www.sagmeister.com/welcome ) closes it completely every seven years and gives all his staff a whole year off fully paid and free to do what they want in their lives. He goes into great detail about the benefits of time away from work and how interesting and engaged people actually become, and how produce better work,  (you can check that out here http://www.youtube.com/watch?v=MNuOmTQdFjA). Another company to utilize this flexible working pattern is Google, who have a kind of get it done when your ready approach. There are many more like them too that make fun office spaces and day trips etc to try and get the best out of their people. Facebook, Apple, Sony, to name a few. So as you can see giving people freedom is paramount to their productivity.


The thing to remember is that most of the innovations that have come to pass since the industrial revolution have been in order to make things easier for us in our everyday lives. That was always the point, so why do we continue to punish people for their doing things the easy way. We are all being sold a bit of a lie here and probably should get a little bit angrier about it.it seems to work for the Buddhist's, they never get angry. There's probably an answer in their somewhere maybe we shouldn't be getting angry about it all and just try to take the path of least resistance. All I am really suggesting here is that you change your perspective a little and point that blame finger in another direction. Your feeling bad about someone doing less work than you only really stems from your feeling cheated because you just realized you didn't have to work so hard in the first place. It sucks I know, but once you have to come to this realization then you are well and truly on the way to enlightenment. I remember this feeling very well in relation to my university coursework. For those of you out there who have done or are doing an arts related course then you will know that you are marked not really on the final outcome per se but the process in which you got there. Usually in the form of a sketchbook. I know I am not the only one out there who finds this to be a ridiculous concept. The build up to the final piece of work is what you are being judged on and I understand that there needs to be some point of reference but if you are trying to hone your skills as a painter what you want to do is paint not research other peoples paintings. The learning as often is with most things is in the doing, and the back up just feels like extra work for nothing. It is no coincidence that most students will tell you that they found it easier to work backwards from the final product in there sketchbooks and that is because they all know that they are only doing the sketchbook thing because they have to. Nobody wants to do work that they don't need to it just isn't natural. So the long and the short of it really is you should'nt stress yourself out by working your self to the bone, and you should'nt srtess other people out who choose not to. You should just learn how to be relaxed and soon enough and you will naturally become happier more productive and more innovative as a result. Which was actually the original aim of all the hard work. How ironic.

Thursday, 6 September 2012

Internships (the pro's and con's)

First of all let me say that I have done quite a few internships myself and they can be good and they can be bad depending on your perspective. It is unfortunate that in the last ten years or so the use of interns has become a cheeky way for start ups and larger companies alike to exploit hardworking young people in their quest for gainful employment. If you take a job and call it an internship then you don't have to worry about all those tricky little things such as tax responsibilities, minimum wage, and employee rights. That is of course coming from a rather cynical stand point but still one that is worth bringing up none the less. So I feel that I might as well begin this little chat with;

The Con's

The legal definition of what actually constitutes work and therefore should be paid at least minimum wage is this: having set hours, being engaged for an extended period of time, i.e. office hours 9-5, being given a set role. Now for anyone who has taken part on an internship lately they will know that these are exactly the criteria of the roles that are being dished out in lieu of paid work, and all in exchange for experience and a bus ticket. Most of the time you wont even get lunch paid for and will end up actually out of pocket working for someone else. This to me seems a little unfair and is the kind of thing that makes you feel as though your degree was in fact worthless. Not only do you have a huge pile of debt but you are no closer to getting your foot in the door than unqualified school leavers with no experience either. This is by all accounts frustrating. The fact of the matter is that in this modern era of the globalisation and the free market etc if you want to get a good job then you have now got global competition to deal with as well. One thing that universities know is that education in such a climate is big business and therefore they will do anything to persuade us that we all need a degree, and to counter that one thing that businesses know is that universities do very little to prepare there students for the real world of work, and the graduates are therefore unlikely to be able to (excuse the terminology) "hit the ground running". The fact of the matter is you probably do need a degree to get your foot anywhere near the door of a specialised position these days. You may even need a 2:1 and a masters and on top of that, you may also need 2 to 3 years of experience to qualify you as an employable human being these days which seems a little absurd when you see the amount of "work" that takes place in your average offices but I digress.

The second problem with a lot of "internships" is that they are not even remotely what they claim to be. For example I would say that about 80 percent of the Graphic Design"internships" (and I use that term loosely, hence the quotation marks) that are advertised on Gumtree.com are actually just start ups that cannot afford to pay a private firm to design their company literature. These kinds of deals are often set around the premise of, you come to us and pay your travel upfront and we will re-imberse you (maybe), you bring your own equipment and software with you, you brand the company, design the brochure, build the website, and make everyone tea whilst your at it, 9-5 monday to friday, until your role becomes so legally tenuous that we have to let you go. In exchange you will get work experience and a reference plus a few bits for your portfolio. This actually doesn't even sound quite so bad at first glance until you look at the job descriptions of a lot of entry level roles and the fact that you will be asked to do far less and be paid around 18,000 a year for it. Its then that it starts to seem unfair. This might have more to do with Gumtree than internships in general, but I feel I have made my point about the pitfalls ahead. I believe that you do gain valuable experience, but it is mostly experience in recognising that you are being exploited.

Last of all there is the fact that the unpaid internship often goes on for far too short a period of time for any real employer to see it as proof of your experience in the field. Again this comes down to the fact that legally an unpaid internship in the UK is not supposed to go on for any longer than a month so you are still in that catch 22 position of not having had enough experience. You need realistically a solid year behind you, and the competition for the legitimate, paid, year long kind of internship is frightening! Unless you have the perfect candidate profile including the grades, which looks more like that of a political candidates resume plus the contacts to show for it also, you can pretty much forget it.

but there is hope out there for us all!

The pro's

The thing is you are going to be selling yourself on your portfolio. As much as it is wonderful to see that you are a conceptual genius that can produce ideas and campaigns to rival big brands like Coca Cola and MTV your day to day work load is not likely to be quite so exciting, so companies want to see that you can do the boring suff too. Your College portfolio will likely showcase all the shiny stuff but what you will learn very fast in the kind of internship that I mentioned before, is how your average freelance job might work out. You will get to know how to run a project from start to finish its its truest meaning and not only that but you be fully responsible for the outcome. This is going to look great in future where employers are concerned.

You will begin to see the inners workings of your average companies marketing department, from the number of employees, to the kinds of deadlines involved, and the level of responsibility that is put into the department.

Then of course there is the fact you will most likely speed up your work rate ten fold in the process (I know that I certainly did). This is something that yet again will put you in good stead with employers.

And last but not least you will also get the chance to figure out all of the non graphic design jobs that are included in being a graphic designer (nobody tells you that stuff whilst your still studying)

By the time you have finished doing a years worth of different internships for different kinds of companies (like I did if thats what you choose to do) you will be a certified pro, and probably ready to reach out into the big wide world of freelancing. Whats more you may well have gained a few great references (if you behaved yourself) and picked up some well needed office politics deflector shields! which really do need to become a real thing very soon. Obviously just like before you will need to be choosy about what goes in your portfolio still but you will also have those boring bits that prove you don't live in fairy land to the real employers, so you are most definitely gaining momentum towards your chosen career for having done one or two internships.



Saturday, 28 July 2012

How can you make money as: Web Designer?

That might sound like a fairly obvious question with a fairly obvious answer but bear with me now because I think it is a little more complex than it would seem at first. There is a massive market for web based technology now more than ever. The world we live in relies heavily on the internet for business and communication alike so naturally it would follow that somebody needs to work on designing these web products. The front end of any web page is guaranteed to have been "designed" as even though there are a number of consumer products that allow the average person to play designer, (even MS Word) the fact remains you still need some degree of design training and understanding for it to be of any real value and have proper functionality (or of course natural talent). Anyway what I want to do here is outline some of the ways in which the web designer can profit from his or her skills.

What are you designing?

More than likely, as most people do, you assume that web designing involves designing web pages for a living and you are both right and wrong about this at the same time. Of course you will as a web designer be designing web pages somewhere along the way but you are not by any means restricted to only this. Even if you were there is far more to it than just laying out a page. Your main concern if you are designing web pages is usability. A web page is not the same as a magazine in that it is interactive. You will still have to make the page in a way that visually stimulates the user but the main thing is going to be making sure that the information is clear direct and readily available at the click of a button. Websites need to be easy to use and obvious in there navigation otherwise people will get either bored, or frustrated, or both quickly, and leave your site. Bearing this in mind your skill set then, should be more of an interaction, or interface designer, than that of a static designer who would be more concerned with wow factor from first glance than usability at second look. Another thing to consider is that the layout of the page and subsequent pages is going to require a lot of art working which will be things like background images, texture effects, buttons, headers and other branding elements that will help bring the site to life and give it a certain personality. The next thing to consider is moving or dynamic elements of a page with which the user may be able to interact with, or could be a short animation or  moving part of the site like a rollover button etc. Then there is the world of social media and communication. It is common nowadays for a website to have social media built into the page so that the publisher can put up to date information on the site regularly without having to worry about complicated CMS clients. You might see an RSS feed button or a live blog posting built into the site. You can also design Facebook business pages, and custom blogs to match the companies branding, so there is growing demand for these types of skills. Email is the most common communicative device used in business today and the fancy interactive newsletters that you receive are also part of the web design remit. 

Where will you be getting this work from?

Probably the most important thing to consider is who will be paying you? If you are a freelancer and I mean the kind that literally bangs on doors and gets there own clients then the answer for you will be simple. Your clients that you secured will be the ones paying you, and how much you make will be down to how much you charge so you will have to be careful not to price yourself out of the market or sell yourself too short. Seeing as this is the trade you are in you should also know that the internet is your friend. It will be your livelihood and income source at the same time if you play your cards right.

For example the web designer of today can do a lot to make money on the side selling website templates. Market place sites like http://themeforest.net/ and http://www.templamatic.com/ make it really easy for you to earn royalties on every sale of the template that you make. This way also you get an accumulative income from your designs rather than the one off payment you could expect from a purely bespoke design you may have done for a client. There are numerous other websites that will allow you to sell vector images like Icons you may have created or buttons left over from previous projects.

Whilst we are still on the topic of making money online I may as well bring up another model such as http://www.crowdspring.com/ which works similarly to a competition brief. You pick the project and then submit your design idea to the company and should they choose yours as there favourite you get the money that was offered for the project which is usually around 650 pounds for a small website under 4 pages. This might seem like a waste of time considering you are not guaranteed to win but you can always replace any branded elements like logos with generic images and then sell them as templates on the previously mentioned market places if you don't win. So overall it isn't the worst idea in the world and can be great fun just for practice if you are new and need to try out working on live briefs.

You can also use social networking to your advantage and piggyback other people projects because often in the world of web design the developer and the designer need to work hand in hand. In groups and forums and social networks like linked in you will often find advertisements from developers looking for designers to help them finish a project so depending on your skill level and negotiating tactics you may be able to gain work via this method.

If you are not thinking of freelancing at all then you are probably going to be one of two things and that is a designer who works for a creative studio, or designer who works for an agency. If you are a designer who works for a studio then you will be part of a small team working on whatever it takes to get the project done for the client gained by the studio. The same applies to working through an agency except you may not be required on site at all as you will effectively be a freelancer albeit one with access to a regular stream of work. Or the other thing that I haven't mentioned is being an in-house designer. If you take on a massive project such as a football clubs website for example then this is going to need constant care and attention and you will most likely be hired to take care of all the web and graphical needs for the duration of its lifetime which can be a rewarding or limiting experience depending on your viewpoint.

How will you get there?


I said when I started this blog that I would try to give advice that was based on my experiences and had some real world application and so I appreciate that the above mentioned things could be a little too vague to have any real value. But what I will say is this. I have tried most of these things out for myself and none of them are easy, they take a while to get into and a few attempts to get any return so you will have to have some patience.

I went to college and studied multimedia and at that point had no real understanding of web design even though I was taught a little bit about dreamweaver as part of a unit somewhere along the way. When I finally got to university to study graphic design my course was so based in conceptual and historical knowledge about graphic design that any technical knowledge had to be gained in extra workshops and outside learning of my own. This still wasn't enough knowledge to do anything to a commercial standard with so I went and did a few internships but most of them didn't teach me anything and expected me to know everything already so I only really got to understand what web design was all about by building one for myself as a portfolio website. In that short space of time I began to understand why people often say that web designers should have a working knowledge of HTML and CSS because without it you simply cannot understand what your design is asking of the developer and some things are simply not feasible at all. My advice therefore is to learn how to build websites by building them for you and your friends or whatever. The internet is full of learning and you won't need to do a degree in order to find out what you need to know. Just do it and then you will have a portfolio that will land you some paid clients wether that be through online marketplaces or asking around is irrelevant. The key thing here is to produce work and keep on perfecting your skills. The way the world is now everybody wants a website so you won't have a hard time finding work.