Showing posts with label skills. Show all posts
Showing posts with label skills. Show all posts

Thursday, 15 November 2012

50 non Design skills and competencies for the Designer.

1. Being able to type quickly and correctly.

2. Being able to spell.

3. Having at least a basic understanding of copy-writing.

4. Knowing how to speak clearly, objectively, and calmly when under direct criticism.

5. Being able to work a DSLR and understanding what the functions actually do.

6. Knowing when to quit.

7. Knowing how to work Microsoft office (yes that includes excel).

8. Knowing how to write a contract.

9. Knowing how to write an invoice.

10. Knowing how to pay your taxes.

11. Knowing how to write a thank you card.

12. Knowing your legal rights and where to get help if somebody tries to rip you off.

13. Understanding the ins and outs of a good savings account.

14. Getting to grips with a financial plan.

15. Time management.

16. Organizational skills.

17. Networking.

18. Sales.

19. Basic computer maintenance and repairs (both PC and Mac)

20. Decent drawing/ sketching/ wire-framing ability.

21. Have a basic understanding of hosting/ domains/ and SEO.

22. Know what social media tools are available to you and which are relevant to your needs.

23. Listening skills.

24. Problem solving ability.

25. Basic math.

26. Research and analysis of information.

27. Being in control of your emotions (things can get pretty stressful).

28. People management skills.

29. Self awareness (as in what level of ability you really do have and not what you try to tell people you have).

30. Cultural awareness.

31. Global awareness.

32. Contextualization skills (this is probably the most important and the most difficult one).

33. Marketing awareness.

34. Punctuality.

35. Likeability (you will be surprised how much of a difference this makes). 

36. Flexibilty.

37. Patience.

38. Perseverance.

39. Tact.

40. Ingenuity.

41. Understanding how and when to outsource.

42. Open mindedness.

43. Goal setting.

45. Understanding Copyright Law.

46. Staying up to date with new technology and software.

47. Being aware of local and regional trade fairs that are relevant to you.

48. Trend awareness.

49. Market knowledge.

50. Pitching ability.







Friday, 19 October 2012

University as a networking opportunity

How you look at your education in my honest opinion is entirely up to you. University costs a lot of money and should not be wasted. It takes three years to complete an undergraduate course or four if you have a foundation or placement year strapped onto it, which might sound like a long time but in actual fact is not. Well you know what they say, time flies when your having fun, but the thing about University is perhaps not that you are having the best time of your life all the time and thats why it goes by so fast. Its more like there was so much going on all the time that you've managed to get to the end of your degree course without actually fully realising what it is you were supposed to get out of it in the first place. This is one of the few things me and my University friends can agree on, and it can be quite a scary prospect. Don't listen to all the people that say I had to go through it, its just a natural part of the process. It really isn't at all, it doesn't have to be so painful and all it requires is a little bit of prior knowledge to get you going.

So what I am going to suggest here is probably a bit controversial but I honestly don't care! Your grades don't really mean anything if you are studying in an art or design related course. What I mean by that is that they don't really mean much in terms of your career. You will of course need to pass the units to progress through the course and onto the subsequent years but that is about it. What you should be focusing on is networking your ass off. I didn't start to do this until about half way through the summer of my second year and I did it by accident. (It was a happy accident if you will). I did an internship or two and managed to bag myself a few freelance clients off the back of them. This was brilliant news for a number of reasons being: 1.) It showed me that I could indeed nab freelance clients off contacts that my internship boss had, provided it was done transparently and tactfully: 2.) I should probably start to treat more social activities like an opportunity to network: 3.) There is an art to talking yourself up and if you do it well people will offer you various opportunities: 4.) I'm gonna need a business card and a website if I'm serious about this networking malarky.  There is a secondary underlying point here which is that arts courses don't focus on getting you a job really, they focus on getting you to think about whatever your field is in the most creative way possible in order to pave the way for the future. This is a fine notion but I find it to be entirely lacking in its application. I didn't start to get really creative until I got a bit of real life experience, and that came via work. You need to meet people and experience things, and that requires socialising, which depends on money and time, hence the getting a job thing. (We all have to start somewhere). Then you can take all that input and put it back into your course, which will allow you the opportunity to get a portfolio together, which will in turn get you more work. Now there is a symbiotic relationship between these two things and I hope that I am explaining this in a way that makes sense because if you get the balance right it can take you to some really interesting places.

coming back to networking Its all really about practice, because you will talk to all kinds of different people in various stages of their careers and levels of seniority. There are do's and don'ts to it, so I'll throw you a few examples now to help you along the way.

Do's

1.)  Do talk about your work to people, make it interesting, and sound enthusiastic.

2.)  Do have a business card and a website to show off your efforts and prove that you are serious, even if it is just a blog of your University work that is fine.

3.)  Do take an interest in other peoples work when they talk about it and make an effort to understand it if you can. It will give you new perspectives for your own work.

4.)  Do make the most of social media like Twitter and especially Linkedin groups as it will allow you the opportunity to generate contacts.

5.)  Do make sure that you are articulate when you are talking in person or over the phone, and especially make sure that your spelling is correct whilst emailing people.

6.)  Do mention your collaborations with other students and colleagues (nobody wants a lone wolf on a project).

7.)  Do seek out and go to the social events, exhibitions etc. that the influential artists and designers go to.

8.)  Do return the favour if somebody gets you an in on a project of any kind.

9.)  Do enter into debate about creative practices with people (without insulting anyone) it shows that you are keen and have an opinion of your own.

10.)  Do mention that you are looking for opportunities.

Don'ts

1.)  Don't go straight to the Managing Director and start pushing for a favour, they are busy people and there is a hierarchy you must get through first. (Wait till you are invited to talk openly with them and then drop it into conversation).

2.)  Don't beg or seem needy (even if you are desperate for the money) this will be just as damaging as being too pushy and make people doubt whether they want to work with you.

3.)  Don't talk like you are a professional who has ten years experience if you don't, they will see through it and automatically relegate you to sales calls and promotions. (Nobody looks at those its just spam).

4.)  Don't accept absolutely anything that comes your way sometimes people are just trying to get something for nothing and you will have to be discerning about this.

5.)  Don't over subscribe your time at the expense of your degree there will be other opportunities.

6.)  Don't talk about yourself endlessly, networking just like any other conversation is give and take so listen as well.

7.)  Don't tell people your life story they honestly don't care.

8.)  Don't namedrop unless it genuinely is relevant to the work you are discussing.

9.)  Don't give out business cards to anyone you ever talk to unless you think they might actually contact you. They do after all cost money.

10.)  Don't just turn up uninvited this defeats the purpose of what you are doing (which is trying to get an invitation).

Now coming back to using University as a networking ground I think it is worth mentioning the interdisciplinary nature of your University campus. You effectively have access to world class equipment, books, and venues and lets not forget talent, that all can be utilised to your advantage. Every different course offers you more chance of gaining an opportunity. Most universities have an open emailing system which you can post out to every student on campus. This is very handy if you are looking for an illustrator, designer, extra for a film. Aside from extra curricular activities though (you might not have the time) there is the general getting to know of your class mates. For some reason everyone seems to forget that everyone comes from completely different backgrounds and that by that virtue alone they are probably going to have all kinds of interesting insights for you to make the most of. So please I implore you to stop creating little cliques and worrying about who the in crowd is so that you can reinvent your post secondary school self. There will be plenty of time for that once you have made it big in the creative industry which is pretty cool in itself. You will have to become an expert investigator and find out who knows what and wether they can or are willing to swing you a favour and share there contacts with you. This comes form graciously and patiently getting to know the people on your course. And not just your own course but other related courses too. That is what you should really be doing at uni realistically, because, and I hate to be the one to break it to you, the world is still very much all about who rather than what you know, and the what you can always find out after you have your in.

So now that you know this information I suggest you get started as soon as possible and start fraternising with the enemy it will only help you in the end.

Wednesday, 11 July 2012

Why choose a career in Graphic Design?

The philosophy

I think that in all fairness choosing a career is one of the hardest things a person can do. With the variety of different industries that exist today and the exposure we get to the possibilities within those fields from a young age the choices really are endless. 

Ironically enough some of the most successful people on the planet never really chose their careers at all. In reality they just stumbled into them over time through a series of both fortunate and unfortunate events. Don't get me wrong now I am not suggesting that you don't choose a career at all because these people all had goals. Steve Jobs knew for example, that he wanted to work with computers and systems. If you have ever listened to one of his inspirational speeches you will see that he made choices based on his reality at that moment. He did not try to predict the future, because trying to pick a career isn't that different from trying to predict the future. It assumes that you know something of how you are likely to develop as a human being, how the market will continue over the years, and what the need will be for your specific skill-set.

Now looking back on my own choices and what lead me into a career in graphic design I can tell you that there was very little predicting of the future going on. I, like many other young folks out there at the time, didn't have a clue what I wanted to do with my life, in many respects I still don't. All I knew was that I was fairly intelligent (although my schooling hardly reflected this), I had a few obscure talents such as sports, music, and drawing and that I didn't ever, ever, want to live the life that so many of my parents and there friends lived. 

What was this life I hear you ask? well it conssited of conversations that revolved around furniture choices and what was on the front page of the news paper and the behaviour of the neighbours, marital spats, living beyond ones means and generally having a life that was a carbon copy of every other person within a hundred mile radius. There was nothing wrong with it as such, but I found it all thoroughly uninspiring. I must have been just about to leave school when I realised all of this and so I set about going to college to do something that appeared to hold some promice of the future. It was a multimedia course at the time but to me it seemed like a gateway into cool, modern up to date liberalism and culture, and a far cry from what I already new and was so bored with. The reason I bring this up is because it is an example of my reality at the time and the choice that I made towards my current state of affairs. I had a goal in mind and the vehicle towards this goal was irrelevant.

The possibilities

I suspect that most people considering a career in graphic design are considering it for these kinds of underlying motives. Probably because you think it will allow you to avoid office politics and talk about cultural issues all day, and because it will somehow give you license to wear super sleek modern glasses that you would never have normally considered, and because like everyone else these days, you are addicted to coffee and the internet so you may as well make the leap and join the forces of people who rely on them to get there work done. You probably beleive that you will go to cool hip parties where other cool hip graphic designers party, and your music collection will be so up to date nobody will have heard of any of the bands. And you are right about these things, they are all true of the proffession to an extent. But there are a few realities of the trade that you should be made aware of if you are genuinely thinking of going down this route.

The reality 

Being a graphic designer does not make you cool! It never has and it never will and all the best graphic designers are seriously uncool people that don't go outside. That is because they are so intertwined with what they do they have forgotten what the world looks like when its not printed up in helvetica. 

Being a graphic designer does not pay well. Unless you happen to be some kind of guru that is snapping up the latest advertising campaigns left right and center you are likely to be working for an average wage doing run of the mill jobs like business cards for your local bricklayer.

You do not get to avoid office politics you just get a different kind of office politics and most people think that you quite literally draw for a living and will therfore stick there noses up at you wherever possible.

You can dress like a wanker if you really want to but it is only going to make people think that you are indeed as they always suspected....a wanker.

A degree in Graphic Design is step one of getting a job and it is the third most popular degree in the country. You have an awful lot of competition so you had better be good at what you do! You are going to have to prove it time and time again, also there are something like 135,000 graphic design graduates a year and only about 20,000 job roles to fill.

The hours are basically as long as it takes until the job is done.

The software and the technology that you use will become outdated the minute you master it so you had better like the idea of reskilling on a regular basis.

The internet has created a space for ametures to take over where proffessionals once were and so what you are left with is a minimum requirement of skill level. This is high! You are going to have to become all singing and all dancing to compete with the masses.

People will often try not to pay you for your work and you will have to get used to the idea that people don't like your stuff. It is highly subjective but something that you will have to get used to none the less. 

The last thing that I would like to say is that it can be expensive breaking in. The software is pricey and a machine powerful enough to run it will set you back as well. Not to mention extras like a digital camera, a drawing tablet, a printer, paper, ink etc. 

Where do you stand?

Now having said all of those things above it is still a rewarding career and there are many subdivisions within graphic design that will give you room to breathe. Some graphic designers double as artist and interior designers, others start up there own printing firms, and some freelance in digital and web design, the list goes on. It is really about figuring out exactly what you are good at and swinging your career around to that. The only way you are going to do that is by trial and error and don't be afraid to end up doing something completely different from where you first started because all the fun is in the journey! I think that if you are inclined towards the creative arts and you happen to have some talent then graphic design is as good an industry as any, and probably holds more chance of you getting a pay check for your efforts than being a painter of a sculptor. So get down to your local college, get stuck in and see where it takes you.